AI在游戏开发者大会上无处不在——除了游戏

📄 中文摘要

在今年的游戏开发者大会(GDC Festival of Gaming)上,AI技术成为了一个热门话题。多家供应商展示了生成式AI工具,能够用于创建AI驱动的非玩家角色(NPC)以及通过对话框生成整个游戏。在展会现场,笔者体验了腾讯AI工具生成的一个像素艺术幻想世界的演示,感受到了AI在游戏开发中的潜力和应用场景。尽管AI技术在开发者大会上备受关注,但在实际游戏中,AI的应用仍显得相对有限,亟待进一步探索和发展。

📄 English Summary

AI was everywhere at gaming’s big developer conference — except the games

This year's Game Developers Conference (GDC Festival of Gaming) showcased AI technology as a prominent topic. Various vendors presented generative AI tools capable of creating AI-driven non-player characters (NPCs) and even entire games from a chat interface. On the show floor, a demo of a pixel-art fantasy world generated by Tencent's AI tools was experienced, highlighting the potential and application scenarios of AI in game development. Despite the significant attention AI received at the conference, its actual implementation in games remains relatively limited, indicating a need for further exploration and development.

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数据源: OpenAI, Google AI, DeepMind, AWS ML Blog, HuggingFace 等